package google.android.ageofempires;

import java.util.HashMap;
import java.util.Map;

import android.graphics.Bitmap;

public class GlobalSetting {
	
	/* Scale: use move Map */
	public final static int	SCALE = 30;
	
	/* Number of Bitamp */
	public final static int 	BITMAP = 30;
	
	/* Cells */
	public final static int 	WIDTH_CELL = 30;
	public final static int 	HEIGHT_CELL = 30;			
	
	/* Actions */
	public final static int 	ACTION = 5;
	public final static int 	IDLE = 0;
	public final static int 	MOVE = 1;
	public final static int 	ATTACK = 2;
	public final static int 	DIE = 3;
	public final static int 	DISAPPEAR = 4;
	
	/* Direction */
	public final static int 	DIRECTION = 8;
	public final static int 	SOUTH = 0;
	public final static int 	SOUTH_WEST = 1;
	public final static int 	WEST = 2;
	public final static int 	NOUTH_WEST = 3;
	public final static int 	NOUTH = 4;
	public final static int 	NOUTH_EAST = 5;
	public final static int 	EAST = 6;
	public final static int 	SOUTH_EAST = 7;
	
	/* Units */
	public final static int 	WIDTH_UNIT = 30;
	public final static int 	HEIGHT_UNIT = 30;
	public final static int 	KIND_UNIT = 2;	
	public final static int 	FEMALEHERO = 0;
	public final static int 	MALEHERO = 1;
	public final static int 	MANGONEL = 2;	
//	public final static int 	NUMUNIT = 2;
	
//	/* All image of Unit */
//	public final static Map<Integer, Bitmap>	UNIT_IMAGES = new HashMap<Integer, Bitmap>();
//	
//	/* All image of Bulding */
//	public final static Map<Integer, Bitmap> 	BUILDING_IMAGES = new HashMap<Integer, Bitmap>();
//	
//	/*All image of Map */
//	public static Map<Integer, Bitmap> 	MAP_IMAGES = new HashMap<Integer, Bitmap>();
}
